STIACADEMY

Gamification and Motivation

Gamificiation is the art of applying the basic principles of gambling and the resulting motivation to business processes or partners and customers.

This turns work and necessary tasks into a motivating game that is fun and increases effectiveness. In addition, gamification makes it possible to activate and use the ‘crowd’ in modern business models.

In our course you will learn the basic principles of games as well as different types of players and motivations. You will also learn how to create the ideal framework for successful business models and processes.

This training can be booked in different variants both online and on-site and individually for your own teams in your company! E.g. as 1-day theoretical training or as 2-day training workshop.

Next Meetings: 

  • 04.02.2021 – Open 1-Day-Online-Training for mixed participants – € 365.- p.P. plus VAT

Bitte kontaktieren sie uns für weitere Details und Termine: academy@sti-consulting.com 

Game, work and gamification

Basics and playful elements

Motivation and Psychology

Player types and behaviors

Defining goals and using tools

Das Gamifikations-Spielbuch

Your Benefits from this Workshop

In our workshop we will deal with topics in detail:

  • How can I better motivate my customers or employees?
  • How games work and what we can learn from them
  • Psychological basics and models
  • Rules for the use of gamification
  • Agility and joy of experimentation

Learning Achievements

Goal 1

Goal 2

Goal 3

YOU ARE INTERESTED IN THIS TRAINING?

ASK WITHOUT OBLIGATION.
Click on the button and send us your request for an appointment.

THE TRAINING IS CONDUCTED BY:

Philipp Gasteiger

Dipl.-Ing. Philipp Gasteiger is an innovation specialist at STI-Consulting in Munich and heads the innovation department of the consulting company. Before joining STI, he studied civil engineering at the Technical University of Munich and was a senior innovation facilitator at an innovation consultancy in Israel for four years and, from 1999, managed start-ups in the internet industry. In addition to his broad experience in the SIT method, he is also very familiar with methods such as Business Model Innovation, Scrum, Lean, Lean Start-Up, Six Sigma, Kaizen, Gamification and Design Thinking, which he can skillfully combine.

All Faculties of this Tutor